  ___         ____  _ _       ____  _                _
 ( _ )       | __ )(_) |_    / ___|| |__   __ _  ___| | __
 / _ \  _____|  _ \| | __|   \___ \| '_ \ / _` |/ __| |/ /
| (_) ||_____| |_) | | |_     ___) | | | | (_| | (__|   <
 \___/       |____/|_|\__|   |____/|_| |_|\__,_|\___|_|\_\

==============================================================================
GAME TITLE : Oubliette GS
GAME NAME  : oubliette_gs
FOLDER     : game_oubliette_gs
==============================================================================

ABOUT
-----
Oubliette IIgs has all the fun of the original but with 16 bit graphics,
sound effects and intro music. 7 levels of puzzling madness. Use your brain or
go insane! Your coffee break will disappear quicker than the next secret door!
Requires an Apple IIgs (ROM 01 or ROM 3) with at least 512K, or an emulator
such as MAME set up as an Apple IIgs.

FILES
-----
OublietteGS.po (800K ProDOS disk image, volume Oubliette.IIgs; boot it from the
3.5" drive); Oubliette-Manual.pdf (the player's manual: controls, the dungeon,
level-by-level hints, tips and credits).

ATTRIBUTION
-----------
  * Original game, game design, original Apple II (Applesoft BASIC) version
    and the Apple IIgs graphics: Dan Henderson.
  * Apple IIgs version (65816 assembly), music and sound effects: Walter
    Tengler.

MUSIC
-----
  * Title, end and demise music and the sound effects were made new for the
    Ensoniq DOC by Walter Tengler.

THIRD-PARTY SOFTWARE / MATERIAL
-------------------------------
  * The ProDOS launcher files on the disk image belong to Apple Computer, Inc.

SOURCE OWNER AND USAGE (RECAP OF THE REPOSITORY README)
-------------------------------------------------------
This game is part of the 8-Bit Shack "Free Games" repository
(https://github.com/8-Bit-Shack/8-Bit-Shack-Free-Games). Source owner: 8-Bit
Shack and its contributors. Copyright (C) 8-Bit Shack and respective
contributors. All rights reserved except as expressly licensed.

Usage (from the repository README): free of charge for personal, educational
and other noncommercial use. You may download and enjoy the games, study the
techniques and source, experiment with and modify them for personal use, and
share the original games for noncommercial purposes subject to the license.

If you distribute a modified version you must: (1) keep the original 8-Bit
Shack copyright and attribution notices and individual contributor credits;
(2) clearly mark your modifications; (3) make the complete corresponding
source available; (4) use the same noncommercial license; (5) never present a
modified version as an official 8-Bit Shack release. Private modifications
need not be published.

Commercial use, resale or incorporation into commercial products is prohibited
without prior written authorization from the copyright holders.

License: 8-Bit Shack Noncommercial Source License, Version 1.0 (see LICENSE.md
at the repo root). It applies only to materials identified as covered by it;
third-party components, artwork, music and other materials may carry separate
licensing, and the third-party items listed above are not relicensed by 8-Bit
Shack.

More: https://www.8bitshack.net
